Black...is the new black. How do you work with black decorations? How can you give a room that WOW factor?
Many people put off buying a home often because of money. Even those who have it still put it off because of this persistent mindset that you only buy property if you're married or got a family. But should being single stop you?
Testimonial for Freedom with Writing on how I landed an excellent column gig.
The whole "tiny houses are stupid" take has been done to death: why aren't we further exploring the conditions that led to their influx?
Are you tempted to include decorative columns inside your house? Hold on a second and read this article which may change your mind and explain why there is no place for decorative columns inside a house (most styles anyway).
Toads aren’t just really cute amphibians: they’re a gardener’s best friend!
Toads are one of the biggest boons to your garden! Learn how to attract toads to your home and why you'll want to do so.
Executive Dysfunction, Poor Spatial Reasoning, and The Drawer of Shame: Getting Clutter Under Control
Why does clutter accumulate? How can we get it under control and feel happier about our living spaces despite the "drawer of shame"?
McMansions are the frequent subject of mockery and ire among builders and home buyers alike, but what separates a McMansion from a regular mansion?
What's up with the fake dormer window craze? Why did people start putting them on both homes and commercial properties, and why should they stop?
With the holiday shopping season in full swing as Christmas looms just two weeks away, this seems like a good time to reflect on consumer behavior and culture and what these things have to say about us and society. And of course, the role and context that shopping and malls in particular have within video games.
Game With Your Brain Episode 3: Host Rachel Presser of Sonic Toad Media interviews Emily Grace Buck, a narrative designer best known for her work on TellTale Games' Walking Dead and Batman series among others. Emily discusses how she got into narrative design and gives advice to future games writers in addition to in-depth talks on romance and relationship-building in games, behind-the-scenes stories about TellTale projects, and more!